She is a creature called Pixl and teleports Mario to a mystical town called Flipside. Mario is later awakened by a bizarre-looking butterfly named Tippi. This new menace to the Mario universe is named Count Bleck and he defeats Mario with ease and sucks everyone else into a vortex. Although Bowser was planning to kidnap Peach that day, the Mario brothers discover that someone else beat Bowser to the punch. The brothers immediately assume that it was none other than Bowser who caused this misdeed and proceed to his castle to stop him. To no one’s surprise, Peach has gotten captured yet again. Luigi wishes for something to happen and shortly after, Toad comes screaming for the brothers’ help. The game starts off with the Mario brothers enjoying a ho-hum, peaceful day. The developers, Intelligent Systems, managed to mesh two genres very well into another great game for the Wii’s growing library. The first two games were turn-based RPGs with an emphasis on timed attacks whereas Super Paper Mario is a platformer/RPG hybrid. Super Paper Mario is the third installment in the Paper Mario franchise that’s been established since the Nintendo 64, but it’s much different than its predecessors. Super Paper Mario was originally in development for the GameCube, but due to how popular the Wii became and how the Game Cube was fading out, Nintendo decided to scrap the GameCube version altogether rather than have two versions as with Twilight Princess.
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